Cube Runner
You are a red cube on a pale road. Blocks come at you and the score climbs while you keep not hitting them. That is the whole game, and it is the one here that is most obviously a game — pick it if you only want to click one thing.
They were built in 2019, while I was learning, and uploaded to this server not long after. They have been sitting here ever since — reachable the whole time, linked from nowhere. They are small, they are rough in the places you would expect, and they run in the browser with nothing to install. Here they are properly.
You are a red cube on a pale road. Blocks come at you and the score climbs while you keep not hitting them. That is the whole game, and it is the one here that is most obviously a game — pick it if you only want to click one thing.
A choose-your-path caper told in a grey box. You are Bill the Thief, the thing is never specified, and most of your options get you caught. It is the smallest thing here and the quickest to read — a few minutes, start to finish.
A third-person sword-and-skeletons prototype with a real landscape — grass, a river, a village, and considerably more enemies than you can handle. It never got a title, a menu, or a second level, and it is here as a curiosity rather than as something finished.
Two more builds from the same period are on this server and are deliberately not linked above. They are 317 MB and 570 MB respectively, served uncompressed, and neither reliably reaches a playable state in a current browser. Sending you to a long loading bar that ends in a black screen is not a catalogue entry. If they are ever worth the download, they will show up here.
If you want the thing I am actually making now, that is Inbox Hero.